Post by Stealth on Jan 9, 2014 22:07:06 GMT -7
Out of game character
Name: Dyer
Age: 24
Gender: Male
Appearance: Tall and lean, yet muscular. Short and messy black hair.
Personality: He is stern and has an air of authority around him. He usually stays away from others, but when he does mingle he immediately takes the lead.
Biography: He worked for the Government, where he was trained as an assassin but grew to hate them. He learned about Zeme and figured out a way to get there. He traved to the planet and started the Resistance. He now trains promising youth as assassins.
Home world: Earth. Lives on: Zeme
Government: Resistance
Rank: Leader
In-game characters
Medieval:
Name: Dyer
Species: Human
Gender: Male
Skills: Shadow Stalker, Acrobatics, Mist
Class:: Assassin
Weapons: He carries two katana-like swords with black blades. he also carries a number of knives and daggers. He has a powerful elf-made bow. He has a special poison of his own design that he dips most of his blades in (description below)
Armor: Light leather armor with pauldrons on his shoulders and plate armor on his thighs.
Modern
Name: Dyer
Species: Human
Gender: Male
Skills: Pilot, Eagle-eye, Climb
Class: Marine
Starting weapons: MK14 Enhanced Battle Rifle, M1911 .45 pistol, combat knife, frag grenades. Scope. Some two katana-like black swords as in the medieval.
Armor: His primary armor is light body armor, but he keeps some heavier armor in case of emergencies.
Poison: The poison he carries both in and out of the game. It is rare and only he knows how to make it. It paralyzes in a matter of seconds, and kills in under a minute. After it is cured the point of contact burns for a day. He is the only one who knows how to make the antidote as well. When afflicted inside the Game the effects linger outside. When the victim disconnects from the Game the point of contact continues burning.
Name: Dyer
Age: 24
Gender: Male
Appearance: Tall and lean, yet muscular. Short and messy black hair.
Personality: He is stern and has an air of authority around him. He usually stays away from others, but when he does mingle he immediately takes the lead.
Biography: He worked for the Government, where he was trained as an assassin but grew to hate them. He learned about Zeme and figured out a way to get there. He traved to the planet and started the Resistance. He now trains promising youth as assassins.
Home world: Earth. Lives on: Zeme
Government: Resistance
Rank: Leader
In-game characters
Medieval:
Name: Dyer
Species: Human
Gender: Male
Skills: Shadow Stalker, Acrobatics, Mist
Class:: Assassin
Weapons: He carries two katana-like swords with black blades. he also carries a number of knives and daggers. He has a powerful elf-made bow. He has a special poison of his own design that he dips most of his blades in (description below)
Armor: Light leather armor with pauldrons on his shoulders and plate armor on his thighs.
Modern
Name: Dyer
Species: Human
Gender: Male
Skills: Pilot, Eagle-eye, Climb
Class: Marine
Starting weapons: MK14 Enhanced Battle Rifle, M1911 .45 pistol, combat knife, frag grenades. Scope. Some two katana-like black swords as in the medieval.
Armor: His primary armor is light body armor, but he keeps some heavier armor in case of emergencies.
Poison: The poison he carries both in and out of the game. It is rare and only he knows how to make it. It paralyzes in a matter of seconds, and kills in under a minute. After it is cured the point of contact burns for a day. He is the only one who knows how to make the antidote as well. When afflicted inside the Game the effects linger outside. When the victim disconnects from the Game the point of contact continues burning.